One of the most morally ambiguous quests in Skyrim drops you into the middle of a conspiracy with no clear answers. “In My Time of Need” forces players to pick a side between Saadia, a Redguard woman hiding in Whiterun, and Kematu, an Alik’r warrior hunting her down. Both claim the other is lying. Both sound convincing. And the game never explicitly tells you who’s right.
This guide breaks down everything you need to know about Saadia, the quest itself, the evidence for both sides, and the rewards for each choice. Whether you’re on your first playthrough or your tenth, understanding the full picture helps you make an well-informed choice, or at least feel less bad about whichever option you pick.
Table of Contents
ToggleKey Takeaways
- Saadia in Skyrim presents one of the game’s most morally ambiguous quests with no clear correct answer, forcing players to decide whether to trust her claims of fleeing the Thalmor or believe Kematu’s accusation that she betrayed Hammerfell.
- Both Saadia and Kematu provide compelling but contradictory evidence—Saadia’s fear seems genuine and Kematu’s behavior is suspicious, yet her story doesn’t align with Hammerfell’s resistance to the Thalmor, making the truth deliberately unclear.
- The quest offers identical 500 gold rewards regardless of which side you choose, with no faction reputation changes, unique gear, or long-term consequences, making it purely a moral choice rather than a mechanical one.
- Choosing to help Saadia eliminates Kematu and keeps her at The Bannered Mare, while siding with Kematu involves lying to Saadia and watching her get paralyzed and removed from the game entirely.
- The Skyrim community remains divided over a decade later, with ‘Team Saadia’ and ‘Team Kematu’ factions debating the lore, though evidence slightly favors Kematu’s version upon closer examination.
- Bethesda intentionally designed this quest to have no definitive answer, making your choice dependent on how you interpret the story and define your character’s morality rather than game mechanics.
Who Is Saadia in Skyrim?
Saadia’s Background and Role in Whiterun
Saadia works as a barmaid at The Bannered Mare in Whiterun, one of the first major cities most players visit. She’s a Redguard woman who serves drinks alongside Ysolda and Hulda, the inn’s owner. On the surface, she’s just another NPC going about her daily routine.
But beneath that cover, Saadia is hiding. She’s using an alias and living in fear of the Alik’r warriors hunting her across Skyrim. According to her, she fled Hammerfell after speaking out against the Aldmeri Dominion during the Great War. She claims the Thalmor want her dead for opposing their occupation, and the Alik’r are mercenaries hired to drag her back to certain execution.
Kematu and his warriors tell a different story. They claim Saadia is a traitor who sold out Hammerfell to the Dominion, helping the Thalmor take the city of Taneth. In their version, she’s the villain, and they’re bringing a war criminal to justice.
The truth? Bethesda deliberately left it vague.
How to Trigger the “In My Time of Need” Quest
You’ll stumble into this quest naturally if you visit Whiterun early. Two main triggers exist:
1. Encounter Alik’r Warriors at the Whiterun gates. Two Redguard warriors will stop you and ask if you’ve seen a Redguard woman. They’re vague about why they’re looking for her, but this starts the quest.
2. Enter Whiterun and witness the guards confronting Alik’r near the gate. The warriors are typically standing outside the city, and the guards are suspicious of them. Talk to either group to learn more.
Once the quest starts, you can choose to investigate further or ignore it entirely. If you talk to the Alik’r, they’ll ask for your help locating Saadia. If you refuse or walk away, the quest remains in your log until you engage with it.
The “In My Time of Need” Quest Walkthrough
Finding the Alik’r Warriors
After the initial encounter, you’ll learn that most of the Alik’r have been banned from Whiterun. They’re camped outside the city or scattered across Skyrim. One of them, but, is locked in Whiterun’s prison (Dragonsreach dungeon) for causing trouble.
To progress, you have two options:
- Talk to the Alik’r outside the city. They’ll ask you to find Saadia and convince her to meet them.
- Speak to the imprisoned Alik’r warrior in Dragonsreach. He’ll hint at where the rest of the group is hiding and mention Kematu by name.
Most players Skyrim race choices impact dialogue and faction reputation, but this quest is one of the few where your background doesn’t change the outcome.
Talking to Saadia: Her Side of the Story
Head to The Bannered Mare and speak with Saadia. At first, she’ll act like a normal barmaid. But if you press her about the Alik’r, she’ll panic and ask you to follow her to a private room upstairs.
Once alone, Saadia drops the act. She tells you she’s a noble from Hammerfell who spoke against the Aldmeri Dominion during the war. The Thalmor branded her a traitor, and now the Alik’r are hunting her on their behalf. She insists she’s innocent and begs you to help her eliminate Kematu, the leader of the warriors.
She’ll mark the location of Swindler’s Den, a bandit cave northwest of Whiterun where the Alik’r are hiding. She wants you to kill Kematu before he can capture her.
Her story sounds noble. She’s a political refugee standing up to the Thalmor. But there are holes in her version that become more apparent later.
Locating Kematu and the Alik’r Hideout
Swindler’s Den is a small bandit cave located west of Whiterun, near the main road to Rorikstead. When you arrive, you’ll find it occupied by bandits, and the Alik’r warriors deeper inside.
Fight or sneak your way through the bandits. The Alik’r warriors won’t attack you on sight unless you strike first. Head to the back of the cave, and you’ll find Kematu with several of his men.
You can talk to Kematu here. He won’t attack unless provoked, and he’s willing to explain his side of the story.
Kematu’s Claims: The Counterargument
Kematu presents a very different narrative. He claims Saadia (whose real name, he says, is Iman) is a traitor who betrayed Hammerfell to the Thalmor. According to him, she sold intelligence that led to the fall of Taneth, a city in Hammerfell, during the Great War.
He insists the Alik’r are not mercenaries working for the Thalmor, they’re soldiers loyal to Hammerfell, tasked with bringing a war criminal home to face justice. He promises that if you help him, he’ll take Saadia peacefully and leave Skyrim without further trouble.
Kematu is calm, articulate, and seemingly honorable. But his story also has inconsistencies. If Saadia really betrayed Hammerfell, why is he hiding in a bandit cave? Why were his men banned from Whiterun? And why does he need your help to capture one woman?
This is where the quest gets messy. Many veteran players still debate which version is true, and detailed breakdowns on sites like Twinfinite analyze the lore inconsistencies.
Saadia vs. Kematu: Who Is Telling the Truth?
Evidence Supporting Saadia’s Innocence
If you take Saadia at her word, several details back her up:
- The Thalmor are ruthless. It’s entirely plausible they’d hunt down a dissident who spoke out against them during the occupation.
- Kematu’s men are hiding in a bandit cave. That doesn’t scream “official military operation.” If they were legitimate soldiers, why not work through proper diplomatic channels?
- The Alik’r were banned from Whiterun. The guards don’t trust them, which suggests they’ve been causing trouble or acting suspiciously.
- Saadia’s fear feels genuine. Her panic when confronted seems real, not the calculated act of a war criminal.
Some players also point out that Kematu uses a paralysis spell on Saadia if you turn her over, which feels more like a kidnapping than a lawful arrest.
Evidence Supporting Kematu’s Version
On the flip side, several clues suggest Saadia might be lying:
- Hammerfell resisted the Thalmor. After the Great War, Hammerfell refused the White-Gold Concordat and fought the Dominion to a standstill. If Saadia opposed the Thalmor, she’d be a hero in Hammerfell, not a fugitive.
- Kematu knows her real name. He calls her Iman, suggesting he has detailed intelligence on her background. If he were just a random mercenary, how would he know that?
- The Alik’r claim to be soldiers, not mercenaries. Kematu insists they’re acting on behalf of Hammerfell’s government, not the Thalmor.
- Saadia’s story doesn’t add up. If she’s a noble fleeing the Thalmor, why is she working as a barmaid in Whiterun under an alias? Why hasn’t she sought protection from the Stormcloaks or the Empire?
Some lore enthusiasts argue that Saadia’s claim of fleeing the Thalmor makes no sense given Hammerfell’s hostility toward the Dominion. If she really opposed them, she’d be safer in Hammerfell, not Skyrim.
Analyzing the Lore and Hidden Clues
Bethesda left this quest intentionally ambiguous, but a few subtle hints lean toward one interpretation:
- The Alik’r are Redguards from Hammerfell, a nation that fought the Thalmor. It’s unlikely they’d work for the Dominion after years of war.
- Saadia’s alias suggests she’s hiding her identity. If she were innocent, why not use her real name and seek asylum openly?
- Kematu promises to leave Skyrim peacefully. If he were a Thalmor agent, he’d likely cause more chaos, not quietly extract one person.
Community discussions on Game8 and other forums often conclude that Kematu is probably telling the truth, but the evidence isn’t ironclad. Bethesda designed the quest so both options feel morally gray.
Quest Choices: Side With Saadia or Betray Her to Kematu
Option 1: Help Saadia Eliminate Kematu
If you believe Saadia’s story, or just want to side with her, return to Swindler’s Den and kill Kematu. He and his warriors will turn hostile the moment you attack.
Combat Tips:
- Kematu is a mage who uses frost and paralysis spells. Keep your distance if you’re a melee fighter, or use magic resistance potions.
- The Alik’r warriors are decently geared with scimitars and light armor. They’re not tough, but there are several of them.
- Bring a follower or use shouts like Unrelenting Force to scatter the group.
Once Kematu is dead, return to Saadia at The Bannered Mare. She’ll thank you, pay you, and continue working at the inn as if nothing happened.
Option 2: Turn Saadia Over to Kematu
If you side with Kematu, or just want to see what happens, tell him you’ll bring Saadia to him. He’ll ask you to lure her to the Whiterun Stables outside the city.
Return to Saadia and tell her Kematu is dead (you’re lying). She’ll believe you and agree to meet you at the stables to “escape” Whiterun. When she arrives, Kematu and his men will ambush her, paralyze her, and take her into custody.
Kematu thanks you, pays you, and the Alik’r leave Skyrim for good. Saadia vanishes from the game entirely.
This option feels sketchier, you’re lying to Saadia and watching her get dragged away, but if you believe Kematu’s story, it’s the “just” choice.
Rewards and Consequences for Each Choice
What You Get for Siding With Saadia
If you kill Kematu:
- 500 gold from Saadia.
- Saadia remains at The Bannered Mare permanently.
- The Alik’r warriors are gone from Skyrim (since you killed them).
That’s it. No special items, no unique perks. The reward is modest, but you get the satisfaction of helping someone in need, assuming she’s actually innocent.
What You Get for Siding With Kematu
If you turn Saadia over to Kematu:
- 500 gold from Kematu.
- Saadia is removed from the game.
- The Alik’r warriors leave Skyrim peacefully.
Again, the monetary reward is identical. Players exploring the Skyrim modding scene have created alternate endings and expanded dialogue, but in the vanilla game, both choices pay the same.
Long-Term Impact on Your Playthrough
Here’s the kicker: this quest has almost zero long-term consequences.
- No faction reputation changes.
- No unique gear or abilities.
- No follow-up quests or references in other storylines.
- Saadia and the Alik’r are minor NPCs with no ties to major factions.
The only real difference is whether Saadia stays in Whiterun or disappears. If you’re roleplaying a morally upright character, your choice might matter narratively. But mechanically? It’s one of the most inconsequential decisions in the game.
That said, the lack of consequences is part of the quest’s appeal. It’s a purely moral choice with no “correct” answer, which is rare in Skyrim.
Common Bugs and Troubleshooting Tips
Quest Won’t Start or Progress Issues
Some players report the quest never triggers, even after visiting Whiterun multiple times. Common fixes:
- Wait 24-48 in-game hours near Whiterun’s gate. The Alik’r may not spawn immediately.
- Complete “Dragon Rising” (the first main quest dragon fight). Some side quests are locked until you progress the main story.
- Fast travel away and back. This can reset NPC spawn triggers.
If the quest starts but won’t progress, double-check your journal. Sometimes the objective markers bug out, but the quest is still completable.
Saadia or Kematu Not Appearing
If Saadia won’t talk to you or Kematu isn’t at Swindler’s Den:
- Check if you’ve already killed Kematu or the Alik’r. If you attacked them earlier, the quest may be broken.
- Reload a previous save. This quest is prone to scripting errors if you do things out of order.
- Verify Saadia’s location. She should be in The Bannered Mare during the day. If she’s not there, wait or advance time.
Modded installs can also interfere. If you’re using mods from Nexus Mods that alter Whiterun NPCs, disable them and test.
Console Commands and Fixes
For PC players, console commands can force the quest forward:
setstage MS08 [stage number]advances the quest to a specific stage. Stage 100 completes it.moveto player [NPC ID]teleports Saadia (ID:0001B138) or Kematu (ID:0001B13D) to your location.resurrectrevives NPCs if you accidentally killed them.
Always save before using console commands. They can break other quests if used incorrectly.
Player Theories and Community Debate
More than a decade after Skyrim’s release, players still argue about this quest. The two main camps:
Team Saadia: Believes her story about fleeing the Thalmor. Points to the Alik’r’s shady behavior and Kematu’s paralysis spell as proof they’re mercenaries, not soldiers.
Team Kematu: Argues that Hammerfell’s resistance to the Thalmor makes Saadia’s story nonsensical. If she opposed the Dominion, she’d be welcome in Hammerfell, not hunted. Kematu’s knowledge of her real name suggests official backing.
Some players propose a third theory: both are lying. Maybe Saadia did betray Hammerfell, but not to the Thalmor, perhaps to a rival faction. Or maybe Kematu is a mercenary pretending to be a soldier to justify his actions.
Bethesda has never clarified the “correct” answer, and likely never will. The ambiguity is the point. It’s one of the few quests where Skyrim trusts players to make a judgment call without hand-holding.
Roleplaying communities love this quest because it forces you to define your character’s morality. A pragmatic Dragonborn might side with whoever seems more credible. A justice-focused character might refuse to turn Saadia over without proof. A mercenary type might just pick whichever option is more convenient.
The lack of a clear answer is frustrating for completionists, but it’s what makes “In My Time of Need” memorable.
Conclusion
“In My Time of Need” is a rare example of Skyrim letting players sit with moral ambiguity instead of spelling out the right choice. Whether you side with Saadia or Kematu, the game refuses to tell you if you made the “correct” decision, and that’s exactly why the quest has sparked debate for over a decade.
The evidence leans slightly toward Kematu’s version when you dig into the lore, but Bethesda left enough room for doubt that neither choice feels definitively wrong. You’re rewarded the same amount either way, and the consequences are minimal. It’s a choice driven purely by how you interpret the story and what kind of character you’re playing.
Eventually, the “right” answer is the one that fits your Dragonborn. Just don’t expect the game to pat you on the back for it.